Game designers usually work as a team to make great games. Each game has a set of elements that must be considered when designing the game . These elements include game characters, game story, battles, and so on.
What is a game?
Before examining the game design, it is better to first review its previous concepts. One of these concepts is the definition of the game and its elements. A game is characterized by purpose, rules, feedback and voluntary participation. Each game has elements that can be separated into three categories:
- components
- the mechanical elements
- the dynamic elements
What is game design?
Board games such as chess and backgammon do not seem to have a designer or the result of a design process in the modern sense. In the late nineteenth century, when games were commercially available, many games that were completed through popular processes became commercialized during the game design process . If the game is designed better, the result will be a better game. Of course, being a good game can have different meanings, including fun, easy, innovative, and so on. This process is done when creating a new game as well as when reviewing the game and developing it. To create small games, the game designer may be one person, but in the case of large and complex games, a game designer works as a team.In a computer game many artistic media are used; Writing, music, digital art and animation are all connected by coding. A good game designer knows how to combine these elements and how much of these elements should be used.While designing a game, we must pay special attention to the elements of the game that were mentioned in the previous section and the completeness of each of these 3 parts are effective in creating a good design, thus in the following we will describe the elements which are used to make up the game.
Game components:
There are 15 components in the game components section . Each of these components is given with an example in the following section. When designing the game, you should try to use all of the following components properly.
1- Successes:
A certain combination of hits has been taken and there is a success for it.
2- Boss:
At the end of a series of missions, a powerful opponent awaits.
3- Avatars:
Characters in the game that must be designed.
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